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So, this is it !

Earth without Art,
just an "Eh".

Digital Illustrator, UI/UX Designer, and Frontend Developer, (Bisa Fullstack juga kok..), hobi exploring ide untuk bantu ngelarin masalah dengan sedikit Gaya~

A little introduction

About Me

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So,

Who am I?

Saya hobi gambar, digital awalnya. Saya resah akan pemilihan palet warna yang sering saya temui karena selalu menekankan fungsionalitas.

Kata siapa fungsional tidak bisa berwarna?

Inilah saya, junior software developer yang ingin mengenalkan warna dalam dunia fungsional.

IllustratorUI/UXFrontend Dev

Things I work with

My Toolbox

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Illustration

Digital IllustrationDigital PaintingAdobe PhotoshopClip Studio Paint
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Design

UI DesignUX DesignDesign SystemsPrototypingFigma
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Development

Frontend DevelopmentBackend DevelopmentNext.jsTypeScriptTailwind CSSLaravelNode.jsPrismaBootstrapGitHub

Things I build

Works

[o_<]

Beberapa project dan eksperimen yang dibangun dari kode, desain, dan sedikit ricuh.

SeeNow - Gamified LMS
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SeeNow - Gamified LMS

I designed and developed a web-based Learning Management System that turns the traditional LMS experience into a more personalized learning journey. Instead of relying on rankings or competition, I implemented a non-competitive gamification approach inspired by Self-Determination Theory, allowing students to have more control over their learning and focus on their own progress. The system features a Skill Tree, Mastery Path, Daily Quest, progression system, and Guild, creating a learning experience that combines personal growth with social interaction. This was my bachelor's final project, but unfortunetely the web was shuted down because i cant repay the deploy services. But i can show u the figma - high fidelty protoype

Catering Mama Barby
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Catering Mama Barby

Catering Mamah Barby was one of my first projects where I had to work with a real client rather than designing purely from a classroom brief. I helped translate the catering business's needs into a simple web application that could showcase its menu and make the ordering process easier to manage. The website combines a landing page with a catering order form, allowing customer requests to be submitted directly to the admin. Beyond designing the interface, I also took part in developing the actual website and handled the frontend implementation, giving me experience in carrying a project from understanding the business problem and designing the solution to building the product itself.

RestoApp - Digital Dining Interface
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RestoApp - Digital Dining Interface

RestoApp Customer is a digital dining interface designed to replace the traditional physical menu with an interactive experience on tablets placed at each dining table. I designed the interface to help customers explore the restaurant's menu, view food information, and interact with their orders directly from their table. The focus was on making the experience simple and intuitive while fitting naturally into the flow of dining at a restaurant.

RestoApp - Restaurant Management
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RestoApp - Restaurant Management

RestoApp Management is a restaurant management interface designed to handle the complex operational workflows behind a large-scale restaurant business. I worked on interfaces for managing inventory and stock, processing orders, and supporting different operational roles such as managers and chefs. The project challenged me to translate complex business processes into interfaces that remain structured and understandable for each role.

Redesign Adventuraja
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Redesign Adventuraja

Adventureaja was my first UI/UX project outside of university assignments and my first experience working from a real client brief. The project was an outdoor adventure platform designed to help users discover and book various outdoor activities and trips. I worked from the initial brief to structure the information, user flow, and interface so that users could easily explore different adventures and find activities that matched their interests. It was also my first opportunity to experience how UI/UX work changes when you are designing for an actual business rather than a classroom assignment.

PantauGizi - Your Pocket Nutrionist
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PantauGizi - Your Pocket Nutrionist

This was my first mobile app project, and also my first real encounter with Android Studio. Which waaas honestly a little overwhelming at first. I designed Pantau Gizi, a nutrition-focused consultation app inspired by the experience of healthcare platforms like Halodoc, but with a different focus: food and nutrition. Users can browse and book appointments with chefs who specialize in creating delicious meals while considering nutritional needs, then discuss their diet, meal plans, and personal goals through consultations. The app also includes BMI monitoring to help users keep track of their progress alongside their nutrition journey.

Digital Librarry - ITATS's Informatics
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Digital Librarry - ITATS's Informatics

I designed a digital library specifically for Informatics students, starting from a simple problem: finding relevant academic resources for one specific study program can still be unnecessarily difficult. For the interface, I experimented with a single-page layout inspired by Spotify, keeping different content sections accessible within the same screen rather than making users constantly jump between pages. The idea was to prioritize mobility and make moving between books, references, categories, and other information feel more seamless. It was an early exploration of how the structure of an interface can make a large amount of information feel easier to navigate.

Landing Page Beauty Clinic
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Landing Page Beauty Clinic

This project was part of a Systems Requirements Engineering course, where I worked with a beauty clinic as a business partner to understand its existing business processes and system needs. Based on the information gathered from the partner, I designed a landing page to represent the clinic's services, customer experience, and business flow in a more structured digital interface. The project gave me an early experience in connecting business requirements with UI/UX design, rather than designing an interface based purely on aesthetics.

IchiraPrint - Digital Printing Solution
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IchiraPrint - Digital Printing Solution

This was my first UI/UX project for an HCI course, where I explored how a traditional printing business could be improved with a simple digital experience. I designed a print-on-demand service that allows students to upload their documents, choose printing options, and place orders without having to visit the printing shop directly. The concept also introduces a pickup and delivery service, allowing customers to have their printed documents delivered to them around campus. Basically, it was my attempt to solve the classic student problem: β€œcuma mau ngeprint, tapi males jalan.” Ichira karena nama saya Satura, yg mana teman teman saya pakai nama saya dengan sentuhan jepang (saya juga tidak tau kenapa). Dan ini juga pertama kali saya pakai figma dan mengenal UI/UX

SeeNow - Gamified LMS (Mobile)
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SeeNow - Gamified LMS (Mobile)

I designed and developed a web-based Learning Management System that turns the traditional LMS experience into a more personalized learning journey. Instead of relying on rankings or competition, I implemented a non-competitive gamification approach inspired by Self-Determination Theory, allowing students to have more control over their learning and focus on their own progress. The system features a Skill Tree, Mastery Path, Daily Quest, progression system, and Guild, creating a learning experience that combines personal growth with social interaction. This was my bachelor's final project, but unfortunetely the web was shuted down because i cant repay the deploy services. But i can show u the figma - high fidelty protoype

Still curious?

Let's make something.

Kalau ada ide, project, atau sekadar mau ngobrol soal desain dan development, feel free to reach out Ω©(ΛŠα—œΛ‹ )و.

Say hello β†’